![]() The circulating charged half-photon has a relativistically invariant transverse momentum that generates the z-component of the spin of a slowly-moving electron. The relativistic momentum of the electron equals the longitudinal component of the momentum of the helically-circulating charged half-photon, while the relativistic energy of the electron equals the energy of the circulating charged half-photon. The electron's relativistic energy-momentum equation is satisfied by the circulating charged half-photon. The Mad Welshman has to see a hero(ine)’s perspective.The Dirac equation electron is modeled as a helically-circulating spin-1/2 charged half-photon, with the longitudinal component of the charged half-photon's velocity equal to the velocity of the electron. Maybe you’ll have to shift your head around a bit to see it. In any case, even though it’s a somewhat short game if you know exactly what to do, it all comes together pretty neatly in the end with an “Ah” moment (probably combined with a “You bastard” moment), its puzzles, while sometimes infuriating, are clever, and, for puzzle fans, this one comes recommended.īut that’s just my perspective. Because… Everything is going wrong? Okay, in the context, this is fitting to the game, but I couldn’t resist… Deep breaths… Deeeeep breaths.īetter? Good. You probably need those things you want to throw. You will scream when you get one in particular. ![]() Ohhhh, apples have been the bane of my existence at least once. Hell, just saying that has spoiled something for a fair few people.īut I like it, even if some puzzles are infuriating. Although I really can’t explain how, or why it’s connected to feelings of hopelessness, imposter syndrome, depression, anxiety… Without getting into massive spoiler territory. And the way the story progresses is also about perspective. You have to pick something up to do it, but essentially, every puzzle is about perspective, be it looking at things from a certain angle to turn them into objects, picking something up and holding it in such a way it appears bigger to make it bigger, or smaller, understanding how perspective can trick us into thinking there’s no hole in a shadowy room, even if the room’s well lit… From this, I conclude that the protagonist is a fan of Rage Against The Machine. So far, so expected, right? Well, the thing about Superliminal is that changing the perception of an object’s size changes its size. Hold it end first, and, as expected, it looks longer. Looks okay, right? Now hold it in between your eyes, and, as expected, it looks bigger. Hold it up at arms length in front of you. For me, it’s one of my vape juice containers. Take the nearest cuboid object to you that you can lift easily. Because I decided it was big, and made it so by shifting my perspective. ![]() Because fighting through the nightmare you find yourself in requires you to look at things a different way. How does that bear on a puzzle game in which you seem to be trapped in an Augmented Reality meant to be for your therapy? Well… Everything. ![]() But it can also damn us if we don’t change it. Looking at it differently allows us to change, or to empathise with others. ![]() It can aid us, although not always in time. ![]()
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